After the fairy circle where she lived was destroyed, a pixie named Tori is forced to flee from her burning home. Separated from her friends and family, she encounters a fellow pixie caught in a trap, and finds out that there are fairy hunters on the prowl.
However, not everyone hunting for pixies is as dangerous or hostile as they might seem...
live is never boring for a smallfolk in the woods
An intersize gay romance with a focus on exploration throughout the magic continent, Eunisteum. Expect a lot of fluff and probably not too much direction.
When three humans wash ashore on an uncharted island with hundreds of downsizers—they find themselves in a place where nothing is as small or large as it appears. As survival instincts kick in, alliances form, enemies are made, and trust between protective humans and vulnerable downsizers is tested. Who can trust who? Island fever changes people and all these people converging on one tiny strip of land out in the Pacific is the perfect place to hide something …
The island will reveal all eventually.
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(No need to read my previous Downsize story to enjoy this one.)
Humans shrunken to near microscopic size must somehow gain the attention of the alien courier delivering them to a new planet.
A pair of pixies eager to discover what lies beyond a mysterious wall of fog dubbed the forbidden land.
In the rural plains, the son of a rancher Isaac McMahon finds himself getting a little more than he asked for when on his 18th birthday the neighbor girl Daisy decides to give him a special experience to celebrate his newfound manhood. But will the society in her vagina survive Isaac's first sexual encounter with a woman?
What better way to get immersed in a game of Dungeons & Dragons than to shrink down and be your own miniature on painted, 3D terrain? Let's hope the DM doesn't take things too far...
A place for me to put any renders I've made, along with captions if they exist. Please do not redistribute images without attributing them to me and linking here.
A group of fairies sneak in to a tavern only to end up trying to save their friend from a drunken adventurer's gut.
Matilda flees from the only two constants in life: death and taxes.
On the continent of Vratan, humans have always lived in fear of the man-eating giants to the south. Human settlements along the border are routinely raided by opportunistic giants, and many simply accept the danger as a fact of life. However, things have been getting worse. No longer able to support their growing population, the giants are on the brink of devistating famine. For many of them, the answer can be found in the north, and in the plentiful humans that live there.
Mary is one of those humans. Since the death of her father, she's been on a violent march to the east. Seeking revenge against the giantess that murdered him.
Meanwhile, Eloise is a giantess, skilled in magic and desperately seeking a breakthrough in transmutation that could deliver her people from famine and into a new age.
If they can learn to work together, they can save both of their peoples. But things aren't ever that simple, are they?
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Over 40 reviews on GiantessWorld!
(Formerly titled The Elf and the Water Spirit)
A forgetful elven adventurer plunders an abandoned desert shrine, but she didn't expect to find the tiny form of an abandoned water spirit inside! She decides to help the spirit and take it someplace safe. But the heat of the desert is intense, and her dehydration might make her forget about her very important passenger...
A fantasy adventure story revolving around these two, their growing relationship, and the various strange things they encounter along their journey.
An ancient wizard has gathered the single greatest adventuring party ever to be seen on the continent of Xzar. Together they seek to rid the multiverse of the single most terrible force of darkness in all of the nine hells. Many are confident of their imminent success, through careful planning and sheer determination. However, Wulburt the Addled knows only too well the cost of overconfidence. Can there truly exist a horror so potent that twelve of the material plane's strongest heroes cannot overwhelm it? It's time to find out... Roll for initiative.
Callie has been having a rough go of it as of late, but little does she know that someone close by has it even harder than she does.